The first-ever “Dragon Quest” game was released nearly 34 years ago, essentially giving birth to the Japanese role-playing game (JRPG) genre as we know it today.
For this review, I will be breaking this game into three different sections, since each game mode caters to different (usually not intermingling) communities.
Gaijin Games initially released “BIT.TRIP VOID” as WiiWare in Japan in 2009. Since then, it has moved to North America and Europe, the 3DS, and finally to the PC (Steam) late last quarter.
There’s something decidedly raw about CD Projekt RED’s second game, “The Witcher 2.” It’s in the unforgiving combat that punishes the player for every mistake. It’s in the story that forces players to make tough moral choices.
“To the Moon” is the first game to make me cry. It’s actually the first anything to make me cry, as I’ve never shed a tear over any form of media prior to finishing the game last week. I didn’t bat an eye at the montage in the opening act of “Up,” but I felt a single tear roll down my cheek as I watched the ending to this pixilated adventure game written by one man.
I had Portal 2 spoiled for me by a man who posted the major twist in a thread title on the official forums – an instant permanent ban. Now, I usually don’t mind if something is spoiled for me, so as disappointed as I was, I didn’t get too angry. Then I reached the twist. The twist that would have been that so much more powerful if I hadn’t seen it coming. Suffice to say that there now exists a person whose day I’d like to ruin.
With recent news that a 3-D conversion of “The Phantom Menace” will be released next year—and really, is anyone surprised that George Lucas has latched on to yet another way to sell more copies of the same movies––I thought maybe we could focus on one of the few good things that sprang from the “Star Wars” universe: “Knights of the Old Republic.
With the introduction of every new form of multimedia comes a fountainhead of new pornographic material. In an America when VHS was the peak of technology, the Atari 2600 allowed for vast new forays into porn-material-porn-user interaction. From this brave new world emerged “Custer’s Revenge” on Oct. 13, 1982.
When we last left my budding career as a pro gamer, I was heading into the first match of the Community Highlander Tournament against a team called, “HiSpy.” In case you were wondering, my team was called, “Ø.” Yeah, the symbol.
It’s easy to hate on “Chrono Cross,” the much-anticipated follow-up to “Chrono Trigger”. Its story was clumsily told, diluted between too many characters, and it threw in one confusing twist too many. Yet as the years have passed since its release, these same idiosyncrasies have made “Chrono Cross” as much of a classic as “Chrono Trigger”.
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