For this review, I will be breaking this game into three different sections, since each game mode caters to different (usually not intermingling) communities.
Much like the other battle royale titans, “Apex” is built upon a good foundation. Using the same engine and assets from “Titanfall 2,” “Apex” is a well-polished and fast-paced shooter.
Soulcalibur VI is the latest installment in the Soul series though, despite being the 11th game in the series, newcomers do not need to play the others in order to enjoy this game.
One month of hype surrounded Sony’s Feb. 20 press conference heralding the official announcement of the PlayStation 4 or PS4. The two-hour presentation featured a brief rundown of the system properties, a glimpse of the new controller and several game demonstrations and announcements.
Gaijin Games initially released “BIT.TRIP VOID” as WiiWare in Japan in 2009. Since then, it has moved to North America and Europe, the 3DS, and finally to the PC (Steam) late last quarter.
Though 2012 has been a relatively lackluster year for video games, this holiday season aims to change that with a slew of major releases. Here are a few games to consider buying for yourself or for friends—as well several to avoid.
Dismissed as vaporware for years, “Black Mesa,” the remake of the acclaimed “Half-Life,” has finally been released. Following the 2004 release of “Half-Life 2” and “Half-Life: Source,” “Black Mesa” was announced that September as a conversion of the original game using Source, the new game engine created by game developer Valve.
Last week, Nintendo released specifics about its forthcoming console, the Wii U. The $299 price tag for the basic set and a slew of familiar franchises came as little surprise to analysts and consumers. More startling was Nintendo’s foray into the streaming video realm.
There’s something decidedly raw about CD Projekt RED’s second game, “The Witcher 2.” It’s in the unforgiving combat that punishes the player for every mistake. It’s in the story that forces players to make tough moral choices.
The first “Diablo” game was published in 1996 and the second in 2000, when I was eight. Seeing as my dear mother did not want my young, innocent mind to be tarnished by the M-rated game, I regretfully never played either of these storied installments.
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