Student Life | The independent newspaper of Washington University in St. Louis since 1878

Tag: Video Games

2012 Video game preview

January 23, 2012 | Michael Yang

With “Mass Effect 3,” BioWare finally looks poised to balance the RPG and action duality of the game, which leaned toward the former in “Mass Effect” and the latter in “Mass Effect 2.” New additions like melee attacks, a larger skill tree and weapon upgrades should make it a more complex game than its predecessors, though I’d wager that most people will be buying the game to see the trilogy reach its conclusion.

Summer 2011 video games

September 01, 2011 | Michael Yang

Summer is an oddly quiet time for video game releases. While Hollywood tends to release their latest and loudest titles during the summer, video game publishers choose to hold their sure-fire successes and big name sequels for the fall, right in time for the holidays.

Psychonauts offers gamers unique chance to journey through brain

March 02, 2011 | Michael Yang

“Psychonauts” is the of the most profoundly creative games you’ve never played. For those who have experienced the joys of sticking doors onto people’s foreheads, and for those who haven’t, join me in a look back at Double Fine Production’s first title.

Nerds explain…why StarCraft is popular

January 28, 2011 | Michael Yang

Perhaps you’ve heard about “StarCraft.” Your geekier friends are obsessed with it, leading you to think it’s some sort of designer drug making the rounds—just like “WarCraft” turned out to be some sort of cocaine.

Summer video games in review

September 10, 2010 | Michael Yang

Microsoft – “I can’t believe I’m not petting a real tiger!” The big summer news from Bill Gates’ little workshop is Kinect, the new camera peripheral for the Xbox 360. At E3, it was ushered in by Cirque de Soleil in what can only be called the most acrobatic introduction for a video game peripheral.

Three things video games can teach movies

March 31, 2010 | Percy Olsen

As time passes, the gap between video games and movies narrows. The two mediums will never completely overlap, but that doesn’t mean that they can’t learn from each other. 1. The case against horrible acting Most games nowadays have voice acting in some capacity, but nearly all of it stinks. You might think the suckiness [...]

Two things movies can teach video games

March 31, 2010 | Percy Olsen

1. Look in the mirror “No More Heroes” and the “Mario and Luigi” games are known for taking good, long looks in the mirror and poking fun at themselves and the gaming culture at large. Wouldn’t it be awesome if more movies did this, too? Imagine Matt Damon asking the audience, “Are you ready for [...]

In defense of My Endless Love for the Disney Channel

February 03, 2010 | Paul Dohmen

So the title pulled you in, and I have just one favor to ask. Please just read this article. Yes, I am a guy; yes, I am in college; and yes, I watch the Disney Channel.

‘Left 4 Dead 2’

December 07, 2009 | Connor Graham

Everything’s better with friends, and the zombie apocalypse is no exception. After the runaway hit that was last fall’s “Left 4 Dead,” a sequel was an obvious choice, even for developer Valve, a company known for spending years refining existing games rather than releasing slightly updated versions.

I can has “Modern Warfare 2?”

November 13, 2009 | Aditya Sarvesh

So, “Call of Duty: Modern Warfare 2” came out. End of column, there’s nothing more that needs to be said. But seriously, why do the best video games come out during the end of fall semester right before finals? “Modern Warfare 2,” “Assassins Creed 2” and “Bioshock 2” are just a few games that have come out or are being released soon.

Student Life | The independent newspaper of Washington University in St. Louis since 1878