There’s something decidedly raw about CD Projekt RED’s second game, “The Witcher 2.” It’s in the unforgiving combat that punishes the player for every mistake. It’s in the story that forces players to make tough moral choices.
The first “Diablo” game was published in 1996 and the second in 2000, when I was eight. Seeing as my dear mother did not want my young, innocent mind to be tarnished by the M-rated game, I regretfully never played either of these storied installments.
How is it truly possible to describe “The Elder Scrolls V: Skyrim” in a 500-word review? This is a game that has enveloped my life over the past few days, with much more to come. The strategy guide alone is 650 pages. To put a game like “Skyrim” into 500 words is like trying to experience a country by spending a few hours in its airport.
With recent news that a 3-D conversion of “The Phantom Menace” will be released next year—and really, is anyone surprised that George Lucas has latched on to yet another way to sell more copies of the same movies––I thought maybe we could focus on one of the few good things that sprang from the “Star Wars” universe: “Knights of the Old Republic.
There are few things that get me riled up like thinking about the different types of role playing games.